Duck Duck (Tag) 🦆
A Roblox experience owned by Quack Quack Co..
Social & hangoutENtaghot potatocustomization
Created in 2026, Duck Duck (Tag) 🦆 is a social hangout experience on Roblox with over 19.1 million lifetime visits. It records 92 playing now, a like rating of 89%, 149,385 favourites.
Description (written by the developer; not a statement by this register)
Hot potato with Ducks in a race full of chaos and betrayal run fast, pass the pressure, and don't get GOOSED! 🦆 💥 Geese Chase Ducks. Ducks Avoid Geese. Last Duck Standing WINS! 🍞 Earn Bread by Playing Games of Duck Duck, Completing Quests, and Achievements! 🎁 Spend Bread to Unlock Accessories and Bundles to Customize Your Duck! 👑 300+ Unique Accessories to Unlock, Trade, and Collect! 🤩 BILLIONS of Unique Combinations to Create Custom Looks for Your Duck! 📱🖥️ Play on PC, Mobile, Tablet & Console! 🔥Like the game and join our community for exclusive perks and rewards!
Last updated by the developer 12 Sept 2026, 05:05 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 21 Sept 2026, 08:50 | 92 | -24 |
| 21 Sept 2026, 07:50 | 116 | -28 |
| 21 Sept 2026, 06:50 | 144 | -19 |
| 21 Sept 2026, 05:50 | 163 | -7 |
| 21 Sept 2026, 04:50 | 170 | -69 |
| 21 Sept 2026, 03:50 | 239 | -23 |
| 21 Sept 2026, 02:50 | 262 | -87 |
| 21 Sept 2026, 01:50 | 349 | -13 |
| 21 Sept 2026, 00:50 | 362 | +2 |
| 20 Sept 2026, 23:50 | 360 | -6 |
| 20 Sept 2026, 22:50 | 366 | +3 |
| 20 Sept 2026, 21:50 | 363 | -17 |
| 20 Sept 2026, 20:50 | 380 | -53 |
| 20 Sept 2026, 19:50 | 433 | -57 |
| 20 Sept 2026, 18:50 | 490 | +15 |
| 20 Sept 2026, 17:50 | 475 | -35 |
| 20 Sept 2026, 16:50 | 510 | -30 |
| 20 Sept 2026, 15:50 | 540 | +37 |
| 20 Sept 2026, 14:50 | 503 | +66 |
| 20 Sept 2026, 13:50 | 437 | first reading |
Concurrent players at each of our measurements (insert-on-change).
On the Roblox charts
Growth
| Measured (UTC) | Rank on Top trending | Change |
|---|---|---|
| 26 Oct 2026, 05:25 | 45 | no change |
| 26 Oct 2026, 04:25 | 45 | -13 |
| 13 Oct 2026, 20:25 | 58 | no change |
| 13 Oct 2026, 19:25 | 58 | no change |
| 13 Oct 2026, 18:25 | 58 | no change |
| 13 Oct 2026, 17:25 | 58 | +2 |
| 13 Oct 2026, 16:25 | 56 | no change |
| 13 Oct 2026, 15:25 | 56 | no change |
| 13 Oct 2026, 14:25 | 56 | no change |
| 13 Oct 2026, 13:25 | 56 | no change |
| 13 Oct 2026, 12:25 | 56 | no change |
| 13 Oct 2026, 11:25 | 56 | +4 |
| 13 Oct 2026, 10:25 | 52 | +2 |
| 13 Oct 2026, 09:25 | 50 | +1 |
| 13 Oct 2026, 08:25 | 49 | +3 |
| 13 Oct 2026, 07:25 | 46 | -3 |
| 13 Oct 2026, 06:25 | 49 | no change |
| 13 Oct 2026, 05:25 | 49 | +5 |
| 13 Oct 2026, 04:25 | 44 | +6 |
| 13 Oct 2026, 03:25 | 38 | first reading |
Position on Roblox’s top trending sort over time (global/desktop). Lower is higher up the chart.
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 22 Oct 2026, 19:01 | 89 | no change |
| 12 Oct 2026, 19:00 | 89 | no change |
| 2 Oct 2026, 18:53 | 89 | no change |
| 22 Sept 2026, 18:53 | 89 | no change |
| 21 Sept 2026, 08:50 | 89 | no change |
| 21 Sept 2026, 07:50 | 89 | no change |
| 21 Sept 2026, 06:50 | 89 | no change |
| 21 Sept 2026, 05:50 | 89 | no change |
| 21 Sept 2026, 04:50 | 89 | no change |
| 21 Sept 2026, 03:50 | 89 | no change |
| 21 Sept 2026, 02:50 | 89 | no change |
| 21 Sept 2026, 01:50 | 89 | no change |
| 21 Sept 2026, 00:50 | 89 | no change |
| 20 Sept 2026, 23:50 | 89 | no change |
| 20 Sept 2026, 22:50 | 89 | no change |
| 20 Sept 2026, 21:50 | 89 | no change |
| 20 Sept 2026, 20:50 | 89 | no change |
| 20 Sept 2026, 19:50 | 89 | no change |
| 20 Sept 2026, 18:50 | 89 | no change |
| 20 Sept 2026, 17:50 | 89 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.