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Sweepout!

Sweepout!

A Roblox experience owned by Beeper Sweeper.

SurvivalENsurvivallast-one-standingarcade

Sweepout! is a survival experience created on 2026-03-02. It currently has 6 players online and 2,978,766 lifetime visits. The game holds 7,561 favorites and a 78% like percentage. Players control characters to survive spinning sweepers, with controls varying by platform. The genre is classified as survival.

Description (written by the developer; not a statement by this register)

Welcome to Sweepout! 🌀💥 ✅ Jump, duck, and survive the spinning sweepers! 👊 As the speed increases, only the most precise players will last… 🏆 Be the final one standing to win! 🎁 Purchase cosmetics by winning rounds and showing your skill! 👥 Join the group for updates & 10% Gold boost + 1,000 Gold!: https://www.roblox.com/communities/9941835 🎮 Controls PC: F → Push C → Crouch Console: X → Push LT / L2 → Crouch

Last updated by the developer 31 Jul 2026, 12:21 UTC.

6
playing (measured 10 Aug 2026, 15:06 UTC)
2,978,766
lifetime visits
78%
liked (6,597 👍 / 1,872 👎)
8,178
favourites (2.7 per 1k visits)
2 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:06107first reading

Concurrent players at each of our measurements (insert-on-change).

Content maturity (Roblox’s label)

MinimalMinimum age 0

Descriptors: Violence (Occasional/Mild)

As returned by Roblox on 10 November 2026. This is Roblox’s label for the experience, not a rating by this register.

All games by Roblox maturity label →

Monetization — game passes

2x Gold
399 R$
VIP
249 R$
2x Votes
119 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

787978.514 August 2026 — 78 % liked24 August 2026 — 79 % liked3 September 2026 — 78 % liked13 September 2026 — 78 % liked23 September 2026 — 78 % liked3 October 2026 — 78 % liked13 October 2026 — 78 % liked23 October 2026 — 78 % liked2 November 2026 — 78 % liked12 November 2026 — 78 % liked14 August 202612 November 2026
10 measurements spanning 90 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
12 Nov 2026, 06:0878no change
2 Nov 2026, 06:0778no change
23 Oct 2026, 06:0678no change
13 Oct 2026, 06:0578no change
3 Oct 2026, 06:0478no change
23 Sept 2026, 06:0478no change
13 Sept 2026, 06:0378no change
3 Sept 2026, 06:0278-1
24 Aug 2026, 06:0179+1
14 Aug 2026, 06:0178first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.