Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Would You Rather Gear Tower 💥

Would You Rather Gear Tower 💥

A Roblox experience owned by Wonder Towers.

Tower defenseENtower defensewould you ratherfree item reward

Would You Rather Gear Tower 💥 is a tower-defense experience created on 2026-03-03. It has accumulated 18,290,908 lifetime visits and 21,505 favorites. Currently, 109 users are playing. The game holds a 72% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to Would You Rather Gear Tower! 💥 🎁 Beat the tower for FREE Magic Carpet! ❓ Will you beat the trolls... or become the troll? 👍 Join the group + Like the game for a free item!

Last updated by the developer 17 Jul 2026, 03:11 UTC.

91
playing (measured 22 Aug 2026, 05:50 UTC)
18,402,895
lifetime visits
72%
liked (5,776 👍 / 2,196 👎)
22,561
favourites (1.2 per 1k visits)
3 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9122315710 August 2026 — 129 players21 August 2026 — 200 players21 August 2026 — 223 players21 August 2026 — 215 players21 August 2026 — 222 players22 August 2026 — 188 players22 August 2026 — 158 players22 August 2026 — 151 players22 August 2026 — 134 players22 August 2026 — 114 players22 August 2026 — 91 players10 August 202622 August 2026
11 measurements spanning 12 days, net -38. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–243 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 05:5091-23
22 Aug 2026, 04:50114-20
22 Aug 2026, 03:50134-17
22 Aug 2026, 02:50151-7
22 Aug 2026, 01:50158-30
22 Aug 2026, 00:50188-34
21 Aug 2026, 23:50222+7
21 Aug 2026, 22:50215-8
21 Aug 2026, 21:50223+23
21 Aug 2026, 20:54200+71
10 Aug 2026, 13:52129first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Hammer (Permanent!)
99 R$
Owner Admin (Permanent!)
79 R$
Laser Gun (Permanent!)
49 R$
Invisibility Cloak (Permanent!)
49 R$
God Slap (Permanent!)
39 R$
Admin (Permanent!)
29 R$
Rainbow Carpet (Permanent!)
29 R$
Gravity Coil (Permanent!)
9 R$
Speed Coil (Permanent!)
9 R$
Giant Slap (Permanent!)
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7213 August 2026 — 72 % liked21 August 2026 — 72 % liked21 August 2026 — 72 % liked21 August 2026 — 72 % liked21 August 2026 — 72 % liked22 August 2026 — 72 % liked22 August 2026 — 72 % liked22 August 2026 — 72 % liked22 August 2026 — 72 % liked22 August 2026 — 72 % liked22 August 2026 — 72 % liked23 August 2026 — 72 % liked2 September 2026 — 72 % liked13 August 20262 September 2026
13 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:1972no change
23 Aug 2026, 17:0372no change
22 Aug 2026, 05:5072no change
22 Aug 2026, 04:5072no change
22 Aug 2026, 03:5072no change
22 Aug 2026, 02:5072no change
22 Aug 2026, 01:5072no change
22 Aug 2026, 00:5072no change
21 Aug 2026, 23:5072no change
21 Aug 2026, 22:5072no change
21 Aug 2026, 21:5072no change
21 Aug 2026, 20:5472no change
13 Aug 2026, 17:0272first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.