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[UPD] Lowball 💰

[UPD] Lowball 💰

A Roblox experience owned by Meta Made.

TycoonENeconomy simulationtradingshop management

[UPD] Lowball 💰 is a tycoon experience on Roblox, created in 2026, with over 2.2 million lifetime visits. It records 98 playing now, a like rating of 78%, 10,257 favourites.

Description (written by the developer; not a statement by this register)

💰LOWBALL Buy low, sell high! Run your own pawn shop, make risky deals, and build a flipping empire! 🎁 Use code 1MVISITS for a free boost! 👍 New code at 6K LIKES How to Play: 🤝 Lowball customers to buy their items cheap 🎲 Bluff and make offers before they walk away 💰 Put your items on display and sell to buyers for profit 🏪 Upgrade your shop, hire employees, and unlock more 👥 Join the group for bonuses and updates ✅ Supports PC, Mobile, Tablet & Console

Last updated by the developer 29 Aug 2026, 17:51 UTC.

98
playing (measured 1 Sept 2026, 16:50 UTC)
2,279,030
lifetime visits
79%
liked (3,770 👍 / 1,027 👎)
10,285
favourites (4.5 per 1k visits)
3 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

981,16863310 August 20261 September 2026
262 measurements spanning 22 days, net -1,070. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 262
Measured (UTC)PlayersChange
1 Sept 2026, 16:5098-33
1 Sept 2026, 15:50131+2
1 Sept 2026, 14:50129+3
1 Sept 2026, 13:50126+11
1 Sept 2026, 12:50115+6
1 Sept 2026, 11:50109+7
1 Sept 2026, 10:50102-28
1 Sept 2026, 09:50130+7
1 Sept 2026, 08:50123-13
1 Sept 2026, 07:50136+4
1 Sept 2026, 06:50132+25
1 Sept 2026, 05:50107-35
1 Sept 2026, 04:50142+16
1 Sept 2026, 03:50126-12
1 Sept 2026, 02:50138-17
1 Sept 2026, 01:50155+8
1 Sept 2026, 00:50147+24
31 Aug 2026, 23:50123+8
31 Aug 2026, 22:50115-20
31 Aug 2026, 21:50135first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Divine Luck
649 R$
Double Cash
349 R$
VIP
225 R$
Fast Customers
199 R$
Diamond Pro
149 R$
[-75%] Auto Sell
125 R$
Mega Storage
99 R$
Lucky
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

77797814 August 202623 October 2026
268 measurements spanning 70 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 268
Measured (UTC)% likedChange
23 Oct 2026, 12:4679no change
13 Oct 2026, 12:4579+1
3 Oct 2026, 12:3878no change
23 Sept 2026, 12:3778no change
13 Sept 2026, 12:3778no change
3 Sept 2026, 12:3678no change
1 Sept 2026, 16:5078no change
1 Sept 2026, 15:5078no change
1 Sept 2026, 14:5078no change
1 Sept 2026, 13:5078no change
1 Sept 2026, 12:5078no change
1 Sept 2026, 11:5078no change
1 Sept 2026, 10:5078no change
1 Sept 2026, 09:5078no change
1 Sept 2026, 08:5078no change
1 Sept 2026, 07:5078no change
1 Sept 2026, 06:5078no change
1 Sept 2026, 05:5078no change
1 Sept 2026, 04:5078no change
1 Sept 2026, 03:5078first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.