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♡ bunny's outfit ideas

♡ bunny's outfit ideas

A Roblox experience owned by arcwive.

RoleplayENavatar customizationaesthetic fashionUGC try-on

Description (written by the developer; not a statement by this register)

♡ welcome to bunny's outfit ideas ♡ ୨୧ 200+ cute & matching outfits ୨୧ all purchases go straight to your inventory! ୨୧ all fits are made by me! ♡ ୨୧ new fits added whenever the game is updated ♡ ୨୧ like + favorite to support me! 𐙚 ╭・note୨୧・╮ i don't own any of the UGC/clothing! contact me for removals ╰・୨୧・╯ tags 𐙚 bunnycore, soft aesthetic, cute fits, pastel outfits, goth/emo ideas, matching fits, hair combos, avatar shop, outfit loader, cozy styles, catalog try-on, homestore, hairstyles, aesthetic fits, avatar inspo, emo outfits, r15, r6, matching outfits, egirl avatars

Last updated by the developer 24 Aug 2026, 04:02 UTC.

0
playing (measured 26 Aug 2026, 01:18 UTC)
2,630
lifetime visits
88%
liked (23 👍 / 3 👎)
93
favourites (35.4 per 1k visits)
3 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Aug 2026, 01:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

bleh
25,000 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome! · welcome1,942 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

86888726 August 2026 — 86 % liked5 September 2026 — 88 % liked15 September 2026 — 88 % liked25 September 2026 — 88 % liked26 August 202625 September 2026
4 measurements spanning 31 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Sept 2026, 13:2188no change
15 Sept 2026, 01:1888no change
5 Sept 2026, 01:1888+2
26 Aug 2026, 01:1886first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.