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Jump Into Highest Slide Ever

Jump Into Highest Slide Ever

A Roblox experience owned by doTrend.

ObbyENslideparkourrainbow

Jump Into Highest Slide Ever is an obby experience created on 2026-03-03. It has accumulated 1,155,176 lifetime visits and 1,604 favorites. Currently, 20 users are playing. The experience holds a 52% like percentage. Tags include parkour, obstacle course, and platformer elements.

Description (written by the developer; not a statement by this register)

Welcome to the JUMP Into Highest Slide Ever Obby! 👍 Leave a like for NEW in-game rewards 🎁 Tags: Obby, Parkour, Fun, Easy, Easy Obby, Parkour Obby, Stud Jumps, Obstacle Course, Platformer Obby, Rainbow, trend, us, big, hole, slide, highest, tallest, biggest

Last updated by the developer 5 Mar 2026, 18:53 UTC.

20
playing (measured 10 Aug 2026, 15:01 UTC)
1,155,176
lifetime visits
52%
liked (1,386 👍 / 1,263 👎)
1,635
favourites (1.4 per 1k visits)
3 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
749 R$
Laser Gun
349 R$
Super Coil
299 R$
Sword [INSTANT KILL]
299 R$
Gravity Coil
149 R$
Vip Rewards
49 R$
Double Jump [OP]
39 R$
Grapple Hook [-90%]
4 R$
Speed Coil [-90%]
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5214 August 2026 — 52 % liked24 August 2026 — 52 % liked3 September 2026 — 52 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 51–53 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 16:3352no change
24 Aug 2026, 14:2252no change
14 Aug 2026, 14:2252first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.