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Jump Off Highest Building Ever

Jump Off Highest Building Ever

A Roblox experience owned by doTrend.

ObbyENparkourtallest buildingobby

Jump Off Highest Building Ever is an obby experience created on 2026-03-03. It has accumulated 1,397,137 lifetime visits and 3,692 favorites. Currently, 4 players are active. The experience holds a 47% like percentage. Tags include parkour, obstacle course, and platformer elements.

Description (written by the developer; not a statement by this register)

Welcome to the JUMP Off Highest Building Ever! 👍 Leave a like for NEW in-game rewards 🎁 Tags: Obby, Parkour, Fun, Easy, Easy Obby, Parkour Obby, Stud Jumps, Obstacle Course, Platformer Obby, Rainbow, trend, us, big, hole, jump into, tallest build

Last updated by the developer 18 Mar 2026, 15:53 UTC.

4
playing (measured 10 Aug 2026, 15:01 UTC)
1,397,137
lifetime visits
47%
liked (2,635 👍 / 2,945 👎)
3,698
favourites (2.6 per 1k visits)
3 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:011first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Laser Gun
199 R$
Sword [INSTANT KILL]
199 R$
Magic Carpet
19 R$
Vip Rewards
9 R$
Super Coil
7 R$
Grapple Hook
4 R$
Double Jump [OP]
4 R$
Gravity Coil
2 R$
Speed Coil
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

4714 August 2026 — 47 % liked24 August 2026 — 47 % liked3 September 2026 — 47 % liked23 September 2026 — 47 % liked3 October 2026 — 47 % liked14 August 20263 October 2026
5 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 46–48 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Oct 2026, 15:3347no change
23 Sept 2026, 15:3247no change
3 Sept 2026, 15:0547no change
24 Aug 2026, 12:5247no change
14 Aug 2026, 12:5147first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.