🧩Something Like That
A Roblox experience owned by CC And Them.
PuzzleENword puzzlesemantic distanceGloVe AI
Description (written by the developer; not a statement by this register)
Something Like That 💭🧩 A word puzzle game where you find out the target word by guessing words, and viewing their contextual/semantic closeness to the target word! EXAMPLE Target Word: October 🎃 November 🍂 | 5 | Very Close! Month 📅 | 1,941 | Closer, but still far. Burger 🍔 | 12,442 | Very far, no correlation. The number is the number of words between your word and the target word. (+1!) How does it work? 🤓 By using GloVe: (Global Vectors for Word Representation) we manage to preserve the "contextual" meaning of words, and are able to precompute the distance from every secret word to every word in our game's vocabulary! The distances are calculated in Python, then imported as module scripts. We have roughly 25k words, and ~40mb worth of distance calculations stored. If you type a word and it doesn't seem that close to the goal word, but still says it is, then we're sorry, as we can't really do much about it. 👍 Enjoyed the game? Make sure to like and join the group!
Last updated by the developer 18 Apr 2026, 04:04 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:31 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 23:08 | 74 | no change |
| 14 Aug 2026, 23:02 | 74 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.