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Invasion [HORROR]

Invasion [HORROR]

A Roblox experience owned by The Assistant [OFFICIAL].

HorrorENsurvivalmultiplayermonsters

Description (written by the developer; not a statement by this register)

This game is a horror game where your being invaded by multiple monsters and killers ⚠️ The goal is to survive and evade any threats until help arrives. Its a fun game to play with friends! 😂 Play on different maps, with unique interactions, weapons, placeable items and more! 🗺️ This game supports multiplayer for up to 8 people. Supported Devices: Mobile / Tablet 📱 PC 💻 Console 🎮 Horror, Survival, Multiplayer

Last updated by the developer 10 Aug 2026, 12:49 UTC.

0
playing (measured 10 Aug 2026, 18:50 UTC)
1,655
lifetime visits
93%
liked (40 👍 / 3 👎)
96
favourites (58.0 per 1k visits)
3 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Money
49 R$
Golden Bat
49 R$
2x XP
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,536 · 0.00% win
Survive your first Night! · progression944 · 0.00% win
Normal Mode · progression32 · 0.00% win
Easy · progression12 · 0.00% win
Hard Mode · progression8 · 0.00% win
Nightmare Survived!? · progression4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

93959419 August 2026 — 94 % liked8 September 2026 — 95 % liked18 September 2026 — 93 % liked28 September 2026 — 93 % liked19 August 202628 September 2026
4 measurements spanning 40 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Sept 2026, 11:2293no change
18 Sept 2026, 04:5193-2
8 Sept 2026, 04:5095+1
19 Aug 2026, 03:5194first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.