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Billie Eilish : Happier Than Ever The Tour [BETA]

Billie Eilish : Happier Than Ever The Tour [BETA]

A Roblox experience owned by CHIHIRO'S STUDIOS.

RoleplayENconcert roleplaymusic artist IPstage simulation

Description (written by the developer; not a statement by this register)

Happier Than Ever: The World Tour A fan-made experience where you can step into the aesthetic and energy of the Happier Than Ever era. Roleplay as Billie or become a part of the immersive concert audience. Gameplay Features Lighting and Atmosphere: Take control of the stage lights! Stage Performance: Perform on a recreation of the world tour stage and interact with the crowd. Technical Control: Manage the visuals and effects that defined this iconic tour. Community and Updates Join Chihiro's Studios to stay connected with our community, receive updates on future shows, and see new features as they are developed. Credits and Ownership Owner: Lostinimpala Studio: CHIHIRO'S STUDIOS Visual Credits: Bilxsd Warning: Any theft or unauthorized use of content, assets, or scripts from this game will result in action being taken. Please respect the work and effort put into this project. Tags: Happier Than Ever, Happier Than Ever World Tour, Billie Eilish, HTE, HTE Tour, Concert, Roleplay

Last updated by the developer 1 Aug 2026, 00:18 UTC.

1
playing (measured 10 Aug 2026, 17:04 UTC)
10,264
lifetime visits
88%
liked (68 👍 / 9 👎)
141
favourites (13.7 per 1k visits)
4 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:042first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

TOP FLOOR ACCESS
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You have played the game! · welcome3,632 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

888988.517 August 2026 — 89 % liked27 August 2026 — 88 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 10:0388-1
17 Aug 2026, 10:0089first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.