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Clone Ragdoll

Clone Ragdoll

A Roblox experience owned by Slopwork Studios.

Sandbox & buildingENphysics sandboxragdoll simulationclone mechanics

Clone Ragdoll is a sandbox-building experience created on 2026-03-04. The game currently has 320 players online and 4,273,630 lifetime visits. It holds 292,185 favorites and maintains an 82% like percentage. The description highlights physics-based gameplay involving clone control, upgrades, and sandbox tools across mobile, PC, and console platforms.

Description (written by the developer; not a statement by this register)

Clone Ragdoll is a next-level physics-based playground where you control, upgrade, and experiment with powerful clones! 🔥 Spawn tons of clones and watch them move in smooth, satisfying ragdoll physics 🧠 Build your own 67 Formation and create unique clone behaviors 💨 Upgrade your clones to become faster, stronger, and massive in size 🏗️ Interact with crazy contraptions, balloons, and sandbox tools 🎯 Experiment freely in an open physics sandbox playground 💥 Create chaos, clone your friends, launch clones, and test limits! Mobile, PC and Console compatible.

Last updated by the developer 10 Aug 2026, 08:15 UTC.

94
playing (measured 24 Aug 2026, 07:50 UTC)
4,569,646
lifetime visits
85%
liked (2,495 👍 / 448 👎)
621,773
favourites (136.1 per 1k visits)
4 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

94601347.510 August 202624 August 2026
61 measurements spanning 14 days, net -507. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 18–677 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 61
Measured (UTC)PlayersChange
24 Aug 2026, 07:5094-19
24 Aug 2026, 06:50113-14
24 Aug 2026, 05:50127+6
24 Aug 2026, 04:50121-17
24 Aug 2026, 03:50138-47
24 Aug 2026, 02:50185-28
24 Aug 2026, 01:50213-18
24 Aug 2026, 00:50231-31
23 Aug 2026, 23:50262-16
23 Aug 2026, 22:50278-25
23 Aug 2026, 21:50303+17
23 Aug 2026, 20:50286-23
23 Aug 2026, 19:50309-29
23 Aug 2026, 18:50338-1
23 Aug 2026, 17:50339-20
23 Aug 2026, 16:50359+51
23 Aug 2026, 15:50308-6
23 Aug 2026, 14:50314+41
23 Aug 2026, 13:50273+49
23 Aug 2026, 12:50224first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Clones
799 R$
Infinite Cash
777 R$
Elemental Tools
250 R$
Giant Size
200 R$
Magic Carpet
100 R$
Starter Pack
67 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

1 Clone · other4,113,065 · 100.0% win
5 Coins · collection1,620,510 · 63.2% win
Morph Purchase · collection172,200 · 23.3% win
Pool Parkour · progression42,905 · 1.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

828583.514 August 20262 November 2026
68 measurements spanning 80 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–85 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 68
Measured (UTC)% likedChange
2 Nov 2026, 03:3785no change
23 Oct 2026, 03:3685no change
13 Oct 2026, 03:3685no change
3 Oct 2026, 03:3585+1
23 Sept 2026, 03:3584no change
13 Sept 2026, 03:3484+1
3 Sept 2026, 03:3483no change
24 Aug 2026, 07:5083no change
24 Aug 2026, 06:5083no change
24 Aug 2026, 05:5083no change
24 Aug 2026, 04:5083no change
24 Aug 2026, 03:5083no change
24 Aug 2026, 02:5083no change
24 Aug 2026, 01:5083no change
24 Aug 2026, 00:5083no change
23 Aug 2026, 23:5083no change
23 Aug 2026, 22:5083no change
23 Aug 2026, 21:5083no change
23 Aug 2026, 20:5083no change
23 Aug 2026, 19:5083first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.