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GANG Hangout 🤝

GANG Hangout 🤝

A Roblox experience owned by GANGKAIBIGAN.

Social & hangoutENsocial hangoutcommunityroleplay

Description (written by the developer; not a statement by this register)

Welcome to GANG Hangout! 🎉 A chill place to hang out, make new friends, and have fun with the GANGKAIBIGAN community. Whether you're here to chat, party, explore, take screenshots, or just relax, everyone is welcome! ✨ Features: • Hangout spots • Party & dance areas • Mini activities • Photo-friendly locations • Frequent updates & events 👍 Like & Favorite the game to support us! 💬 Join our community to stay updated and meet new friends. Have fun and enjoy your stay at GANG Hangout! ❤️

Last updated by the developer 21 Aug 2026, 00:54 UTC.

0
playing (measured 29 Aug 2026, 00:30 UTC)
2,907
lifetime visits
91%
liked (20 👍 / 2 👎)
17
favourites (5.8 per 1k visits)
4 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
29 Aug 2026, 00:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
60 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome236 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

909190.529 August 2026 — 90 % liked18 October 2026 — 91 % liked29 August 202618 October 2026
2 measurements spanning 50 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Oct 2026, 00:3291+1
29 Aug 2026, 00:3090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.