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Build & Crash

Build & Crash

A Roblox experience owned by HappyBubble.

Sandbox & buildingENvehicle buildingphysics simulationcombat

Build & Crash is a sandbox-building experience created on 2026-03-04. The game currently has 832 players online. It has accumulated 5,507,004 lifetime visits and 302,017 favorites. The title maintains a 91% like percentage among users.

Description (written by the developer; not a statement by this register)

Build. Drive. Destroy. Dominate. 🔧 BUILD Craft any vehicle you can imagine — cars, tanks, jets, mechs, and more. Your workshop, your rules. 🏎️ DRIVE Take the wheel and feel the physics. Every terrain, every weight, every speed — real driving, real control. ⚙️ AUTOMATE Add moving turrets, rotating joints, and functional parts. Create machines that come alive. 💥 DESTROY Unleash your creations in brutal combat against monsters, bosses, and rival players. 🤝 SQUAD UP Team up with friends for epic boss fights and arena battles. Start your engines and dominate the arena!

Last updated by the developer 24 Aug 2026, 09:04 UTC.

798
playing (measured 24 Aug 2026, 12:50 UTC)
6,021,017
lifetime visits
91%
liked (14,530 👍 / 1,354 👎)
339,147
favourites (56.3 per 1k visits)
4 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3921,40289779810 August 202624 August 2026
66 measurements spanning 14 days, net +406. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 241–1,554 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 66
Measured (UTC)PlayersChange
24 Aug 2026, 12:50798-95
24 Aug 2026, 11:50893+153
24 Aug 2026, 10:50740-11
24 Aug 2026, 09:50751+107
24 Aug 2026, 08:50644-1
24 Aug 2026, 07:50645+65
24 Aug 2026, 06:50580+4
24 Aug 2026, 05:50576+71
24 Aug 2026, 04:50505+49
24 Aug 2026, 03:50456+50
24 Aug 2026, 02:50406-34
24 Aug 2026, 01:50440+40
24 Aug 2026, 00:50400-44
23 Aug 2026, 23:50444+3
23 Aug 2026, 22:50441-16
23 Aug 2026, 21:50457+39
23 Aug 2026, 20:50418-74
23 Aug 2026, 19:50492-45
23 Aug 2026, 18:50537-25
23 Aug 2026, 17:50562first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$
Elite Bundle
99 R$
Starter Bundle
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Apprentice Mechanic · other465 · 0.00% win
Skilled Mechanic · other99 · 0.00% win
Expert Mechanic · other46 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9114 August 202624 August 2026
67 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 67
Measured (UTC)% likedChange
24 Aug 2026, 12:5091no change
24 Aug 2026, 11:5091no change
24 Aug 2026, 10:5091no change
24 Aug 2026, 09:5091no change
24 Aug 2026, 08:5091no change
24 Aug 2026, 07:5091no change
24 Aug 2026, 06:5091no change
24 Aug 2026, 05:5091no change
24 Aug 2026, 04:5091no change
24 Aug 2026, 03:5091no change
24 Aug 2026, 02:5091no change
24 Aug 2026, 01:5091no change
24 Aug 2026, 01:1591no change
24 Aug 2026, 00:5091no change
23 Aug 2026, 23:5091no change
23 Aug 2026, 22:5091no change
23 Aug 2026, 21:5091no change
23 Aug 2026, 20:5091no change
23 Aug 2026, 19:5091no change
23 Aug 2026, 18:5091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.