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OM District – Olympique de Marseille

OM District – Olympique de Marseille

A Roblox experience owned by OM - Olympique de Marseille.

Social & hangoutENsportsolympique de marseillesocial exploration

OM District – Olympique de Marseille is a social-hangout experience created on 2026-03-04. It has accumulated 936,963 lifetime visits and 16,574 favorites. Currently, one user is playing. The experience holds an 89% like percentage. The description highlights exploration of Marseille, an Only Up Rage Tower, outfit creation, and UGC item unlocks.

Description (written by the developer; not a statement by this register)

Welcome to OM District – Olympique de Marseille 🔵⚪ Step into the heart of Marseille and live the true OM experience like never before. Explore a vibrant recreation of the city and dive into the rich heritage of Olympique de Marseille — past, present, and its new rebranding. 🔥 What you can do: • 🌍 Explore Marseille and discover the spirit of OM • 🧗 Take on the Only Up Rage Tower with your friends — can you reach the top? • 👕 Create your own OM-style outfit and show it off to the community • 🎁 Complete activities and challenges to unlock exclusive FREE UGC items Whether you’re here to compete, create, or celebrate your passion for OM, there’s always something to do in the District. 👉 Join your friends, climb higher, and represent Marseille in style. Droit au but. 💙

Last updated by the developer 15 Jul 2026, 12:42 UTC.

1
playing (measured 10 Aug 2026, 17:19 UTC)
936,963
lifetime visits
89%
liked (9,007 👍 / 1,124 👎)
16,604
favourites (17.7 per 1k visits)
4 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:191first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Tripmine
349 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

GOAL Race Event · other13,443 · 33.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8914 August 2026 — 89 % liked24 August 2026 — 89 % liked3 September 2026 — 89 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 18:0889no change
24 Aug 2026, 16:1589no change
14 Aug 2026, 16:0689first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.