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[🌈 ALTER EGO] XP Dances Simulator ✨

[🌈 ALTER EGO] XP Dances Simulator ✨

A Roblox experience owned by [ Content Deleted 409741025 ].

SimulatorENdancesimulatorkpop

[🌈 ALTER EGO] XP Dances Simulator ✨ is a simulator experience created on 2026-03-04. It has accumulated 13,183,305 lifetime visits and 18,094 favorites. The game holds an 82% like rating. Currently, zero players are active. The primary activity involves simulation, where players control characters to perform dance moves and earn XP levels.

Description (written by the developer; not a statement by this register)

✨ The Primary Activity is Simulation, Dance to earn XP Levels! ⭐ Earn XP Levels to unlock Features! πŸ”₯ Level UP to earn XP Levels faster! 🎢 NEW DANCES INCLUDING "ALTER EGO!" & "JAMAL DANCE" πŸ‘— Dress up with various morphs. ✨ Try HD Admin Commands such as ;fly ⏰ Wait seconds to earn 1+ Minute πŸ’Ž Complete Obbies for 250 Diamonds! πŸ‘ LIKE and ⭐ Favorite the game for more UPDATES! The primary activity in this Experience is Simulation. Players control their character by clicking buttons to perform dance moves and earn XP every 20 seconds. As players level up, the XP gain rate automatically increases, allowing them to progress faster through the levels. πŸ“– TAGS: dance, music, dancing, animation, r15, kpop, simulator, XP, Levels, lily lovebraids, poppy playtime, obby, gears, outfits, spiral tower

Last updated by the developer 8 Jul 2026, 11:44 UTC.

0
playing (measured 10 Aug 2026, 14:00 UTC)
13,183,305
lifetime visits
82%
liked (3,045 πŸ‘ / 665 πŸ‘Ž)
18,046
favourites (1.4 per 1k visits)
4 March 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

πŸ’₯ POWERFUL ADMIN+
155 R$
πŸ”₯ ADMIN Commands
155 R$
XP+
140 R$
2x MINUTES
130 R$
🌈 RAINBOW Carpet
20 R$
πŸ’¨ SPEED Coil
10 R$
[🀣 TROLL] Banana Peel
8 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Joined! Β· welcome5,588,587 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8213 August 2026 β€” 82 % liked23 August 2026 β€” 82 % liked2 September 2026 β€” 82 % liked22 September 2026 β€” 82 % liked13 August 202622 September 2026
4 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
22 Sept 2026, 18:5282no change
2 Sept 2026, 18:4682no change
23 Aug 2026, 18:3682no change
13 Aug 2026, 18:3582first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.