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Goobab [Public Testing]

Goobab [Public Testing]

A Roblox experience owned by Sunny Nights STUDIOS.

OtherENglagglewiprefill mechanic

Description (written by the developer; not a statement by this register)

[W.I.P: This glaggle-game is currently unfinished! Expect bugs and unjoyous incompletion!] Yuh oh!! Enphoso has hijacked the goobab filters… how deeply unjoyous!! Play as a certified G.R.G Glaggle Operative and refill the joyous goobab filters to repel the spreading Enphosian gas! Without them, the land the fog will do something very unjoyous... But be warned... Enphoso has deployed his most unjoyous forces to stop your mission! Do not let them de-glaggle your progress! Stay gleeful. Stay refilling. Stay alive. Good luck, fellow Goobab Refiller Glaggle Operatives!! GLORY TO GLAGGLELAND!!!

Last updated by the developer 21 May 2026, 15:10 UTC.

0
playing (measured 10 Aug 2026, 18:15 UTC)
4,654
lifetime visits
91%
liked (125 👍 / 13 👎)
294
favourites (63.2 per 1k visits)
4 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:150first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

67th death · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

91939218 August 2026 — 93 % liked28 August 2026 — 93 % liked17 September 2026 — 92 % liked27 September 2026 — 91 % liked7 October 2026 — 92 % liked17 October 2026 — 91 % liked18 August 202617 October 2026
6 measurements spanning 60 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Oct 2026, 04:0691-1
7 Oct 2026, 03:4792+1
27 Sept 2026, 03:4791-1
17 Sept 2026, 00:3692-1
28 Aug 2026, 00:2193no change
18 Aug 2026, 00:1993first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.