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ANOMALY [Horror]

ANOMALY [Horror]

A Roblox experience owned by Bosphorus Games.

HorrorENco-opinvestigationpsychological horror

Description (written by the developer; not a statement by this register)

Something is wrong in this house. Every cycle a handful of things change: a light flickering that shouldn't be, footprints that weren't there before, a shelf that falls on its own, a clock running far too fast. Find them. Name them. You are not alone, get out before whatever else lives here finds you. HOW TO PLAY 🔦 Search the house each cycle and report every anomaly you find 🗂️ Identify each one: Fluids, Footprints, Lights, Rooms or Objects 🚪 Report them all, then get the whole team to the main exit ❌ Guess wrong and your shift gets longer FEATURES • 1–4 player co-op • Fully cross-platform (PC, Mobile & Controller) CONTROLS 🖥️ PC: F flashlight · Click to interact 🎮 Controller: Y/Triangle flashlight 📱 Mobile: On-screen buttons Made by Bosphorus Games Like & Favourite for updates! tags: horror, psychological horror, exit 8, anomaly, scary

Last updated by the developer 12 Aug 2026, 15:52 UTC.

0
playing (measured 12 Aug 2026, 20:46 UTC)
2,896
lifetime visits
85%
liked (45 👍 / 8 👎)
267
favourites (92.2 per 1k visits)
4 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 20:460first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

First Shift · welcome1,504 · 100.0% win
Instant Expert · other234 · 85.9% win
Shift Complete · progression212 · 49.1% win
Strobe Warning · other66 · 17.2% win
Time Flies · other40 · 9.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.