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Become Hungry Worm & Climb Scary Tower

Become Hungry Worm & Climb Scary Tower

A Roblox experience owned by FaltuGames.

HorrorENhorrorsurvivalasymmetrical multiplayer

Description (written by the developer; not a statement by this register)

In this game, you are not a normal player — you wake up as a Hungry Worm! You are starving, scared, and one player is hunting you down. Your only way out? Climb the Scary Tower and reach the top before they catch you! Most games make you hunt the worm — but here, YOU are the worm, and one player is after YOU! 🗼 Can you survive and reach the top? 👑

Last updated by the developer 4 Aug 2026, 04:16 UTC.

1
playing (measured 10 Aug 2026, 17:34 UTC)
248,124
lifetime visits
44%
liked (12 👍 / 15 👎)
17,239
favourites (69.5 per 1k visits)
4 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:341first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

DarkPurple
89 R$
Void
69 R$
Ban Hammer
69 R$
Admin Slap
49 R$
RainbowMagicCarpet
49 R$
ElectroBurst
39 R$
InvisibilityCloak
39 R$
AquaStrike
29 R$
RageBurst
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Hungry Worms · welcome140,712 · 100.0% win
16% Complete · progression41,050 · 34.4% win
33% Complete · progression13,123 · 7.7% win
50% Complete · progression4,993 · 1.9% win
Finish · progression1,112 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.