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[🐟] lil fisher!

[🐟] lil fisher!

A Roblox experience owned by Canyon Labs.

SimulatorENfishingidlecollection

Description (written by the developer; not a statement by this register)

welcome to lil fisher 🎣🫧 🎣just cast your line and see what you get 🐟there's a bunch of lil fish, each one is more valuable 🦈fish get cooler the deeper you go ⬆️upgrades help you go deeper ⏳you still get money while you're offline

Last updated by the developer 23 Apr 2026, 00:31 UTC.

0
playing (measured 11 Aug 2026, 11:50 UTC)
28,636
lifetime visits
81%
liked (48 👍 / 11 👎)
116
favourites (4.1 per 1k visits)
5 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 11:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

5x Golden Fish Rate
39 R$
2x Cash
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome15,066 · 0.00% win
Baggin' It · other1,491 · 0.00% win
I'm Golden · other396 · 0.00% win
The Deep End · progression315 · 0.00% win
Happily Ever After · other146 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

818281.516 August 2026 — 82 % liked26 August 2026 — 81 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 04:5381-1
16 Aug 2026, 04:5282first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.