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[๐ŸŽ™๏ธ] Lite Voice

[๐ŸŽ™๏ธ] Lite Voice

A Roblox experience owned by NT+ Studios.

Social & hangoutENsocial hubvoice chatrelaxing

Description (written by the developer; not a statement by this register)

[๐ŸŽ™๏ธ] Lite Voice Lite Voice is still in development, but it already opens its doors to those who want to live a light, beautiful, and welcoming social experience within Roblox. ๐ŸŒฟ A place made for conversation, exploration, and creating beautiful memories. In the middle of a small town full of charm, nature, and special details, every street, square, and environment was designed to transform simple encounters into unique moments. ๐ŸŽง Talk and connect with new people ๐Ÿ˜๏ธ Explore a countryside-inspired setting โ˜• Enjoy a calm and welcoming atmosphere ๐ŸŽถ Participate in special events, music, and experiences โœจ Create friendships, stories, and memorable moments ๐Ÿ“ฑ Available in: ๐Ÿ’ป PC ๐Ÿ“ฑ Mobile ๐Ÿฅฝ VR ๐ŸŽฎ Console Enter, invite your friends, stroll around the city, and discover the lighter, more beautiful, and more social side of Lite Voice. Lite Voice โ€ข More than just a map, an experience.

Last updated by the developer 10 Aug 2026, 03:04 UTC.

0
playing (measured 11 Aug 2026, 20:01 UTC)
10,475
lifetime visits
82%
liked (113 ๐Ÿ‘ / 24 ๐Ÿ‘Ž)
113
favourites (10.8 per 1k visits)
5 March 2026
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 20:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

Dragon
300 R$
Ghost
200 R$
Vip
200 R$
BoomBox
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

Welcome to lite voice ยท welcome1,790 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.

Like ratio over time

Growth

82848317 August 2026 โ€” 84 % liked27 August 2026 โ€” 84 % liked6 September 2026 โ€” 84 % liked16 September 2026 โ€” 83 % liked26 September 2026 โ€” 82 % liked6 October 2026 โ€” 82 % liked16 October 2026 โ€” 82 % liked26 October 2026 โ€” 82 % liked17 August 202626 October 2026
8 measurements spanning 70 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 82โ€“84 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 10:0282no change
16 Oct 2026, 10:0082no change
6 Oct 2026, 09:5382no change
26 Sept 2026, 09:5282-1
16 Sept 2026, 09:4883-1
6 Sept 2026, 09:4784no change
27 Aug 2026, 09:4684no change
17 Aug 2026, 09:3884first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.