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Grow a Town!

Grow a Town!

A Roblox experience owned by Obsidian Dice Studios.

TycoonENcity builderegg hatchingidle/incremental

Description (written by the developer; not a statement by this register)

🏙️ Grow a City Buy eggs ranging from Common to Secret and wait for them to hatch. Each egg gives you a building to expand your city — from simple gold buildings to rare diamonds! 🥚 Over 60 Unique Buildings Collect and unlock more than 60 different buildings. Every building adds style, value, and functionality to your city. 🛠️ Expand Your Plot Clear debris to unlock more space for new buildings. Bigger plots mean more room for rare and valuable structures. 💧 Buy Fountains Purchase fountains to increase your hatch luck and speed up conveyor operations. Better fountains = faster hatching and higher chances of rare buildings. 📈 Progressive Gameplay Loop Buy → Hatch → Build → Expand → Upgrade → Repeat. Simple, addictive progression focused on constant city growth. 💰 Passive Income System Buildings generate gold or diamonds over time. Upgrade and expand your city to maximize income automatically.

Last updated by the developer 5 Mar 2026, 05:16 UTC.

0
playing (measured 28 Aug 2026, 21:20 UTC)
18
lifetime visits
5 March 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
28 Aug 2026, 21:200first reading

Concurrent players at each of our measurements (insert-on-change).