Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Code Red Undead

Code Red Undead

A Roblox experience owned by Code Red Undead Development.

ShooterENzombieshootercod zombies

Description (written by the developer; not a statement by this register)

Zombie shooter inspired by the CoD Zombies franchise. Roadmap: Progression & prestige system Map modifiers (Game modes, round types, powerup types, difficulties, etc.) More maps Maps completed: 0 Maps with completed easter eggs: 3 Maps implemented: 5 Known glitches: Guns may be given as broken, exists primarily on older maps. If this happens on Gun Game, press backspace with the weapon equipped until the weapon is fixed; usually fixes guns, but not knives. Guns don't work for certain players, cause of glitch is unknown.

Last updated by the developer 7 Aug 2026, 23:01 UTC.

0
playing (measured 14 Aug 2026, 19:01 UTC)
1,111
lifetime visits
86%
liked (19 👍 / 3 👎)
41
favourites (36.9 per 1k visits)
5 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 19:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation - Giant
250 R$
Donation - Big
100 R$
Donation - Moderate
50 R$
Donation - Small
25 R$
Donation - Long way
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

No More Vile-lence · progression14 · 0.00% win
Assassin Assassinator · progression5 · 0.00% win
Medically Victorious · progression4 · 0.00% win
May the Haus enter the Pearly Gates · progression4 · 0.00% win
I Am The Power · secret2 · 0.00% win
All Natural · progression2 · 0.00% win
Stronger Than It · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

84868519 August 2026 — 84 % liked29 September 2026 — 86 % liked19 October 2026 — 86 % liked19 August 202619 October 2026
3 measurements spanning 60 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
19 Oct 2026, 04:0386no change
29 Sept 2026, 03:2286+2
19 Aug 2026, 17:3784first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

code-red-undead.fandom.com1 active editors · 1,509 edits
209 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.