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Code Red Undead

Code Red Undead

A Roblox experience owned by Code Red Undead Development.

ShooterENzombieshootercod zombies

Description (written by the developer; not a statement by this register)

Zombie shooter inspired by the CoD Zombies franchise. Roadmap: Progression & prestige system Map modifiers (Game modes, round types, powerup types, difficulties, etc.) More maps Maps completed: 0 Maps with completed easter eggs: 3 Maps implemented: 5 Known glitches: Guns may be given as broken, exists primarily on older maps. If this happens on Gun Game, press backspace with the weapon equipped until the weapon is fixed; usually fixes guns, but not knives. Guns don't work for certain players, cause of glitch is unknown.

Last updated by the developer 7 Aug 2026, 23:01 UTC.

0
playing (measured 14 Aug 2026, 19:01 UTC)
1,111
lifetime visits
84%
liked (16 👍 / 3 👎)
29
favourites (26.1 per 1k visits)
5 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 19:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation - Giant
250 R$
Donation - Big
100 R$
Donation - Moderate
50 R$
Donation - Small
25 R$
Donation - Long way
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

No More Vile-lence · progression10 · 0.00% win
Assassin Assassinator · progression5 · 57.1% win
Medically Victorious · progression4 · 0.00% win
May the Haus enter the Pearly Gates · progression3 · 57.1% win
I Am The Power · secret2 · 0.00% win
All Natural · progression2 · 0.00% win
Stronger Than It · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.