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[SCP]: Site-61 (2019)

[SCP]: Site-61 (2019)

A Roblox experience owned by Retro Revive Studios.

RoleplayENSCP FoundationRoleplayHorror

Description (written by the developer; not a statement by this register)

- This is an 2019 version of Silou34's [SCP] Site 61 [ROLEPLAY]. -- SCP: Secure Contain Protect or Special Containment Procedures Site-61 is located in [REDACTED], Iceland. It's primary use is for research and containment of SCPs. After a major containment breach on [DATA EXPUNGED], GOC was sent in to construct an outpost near the Site borders in the event of another GOI attack. The Site is still being expanded due to the massive budget of the project. -- -If you encounter any bugs, missing audio, or content, please report them immediately. -Most of the credit goes to Silou34 for creating the original game.

Last updated by the developer 22 Mar 2026, 05:42 UTC.

0
playing (measured 11 Aug 2026, 14:17 UTC)
920
lifetime visits
100%
liked (9 👍 / 0 👎)
22
favourites (23.9 per 1k visits)
5 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 14:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[SCP] Morph's GamePass
299 R$
[SCP] L5 Card's Gamepass
199 R$
Lockdown Override Card
75 R$
Donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Hello There..! · secret6 · 0.00% win
You met the OWNER! · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.