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A Roblox experience owned by DoodleLabs.

Last updated by the developer 8 Mar 2026, 01:19 UTC.

0
playing (measured 1 Sept 2026, 04:36 UTC)
323
lifetime visits
40%
liked (2 👍 / 3 👎)
2
favourites (6.2 per 1k visits)
5 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
1 Sept 2026, 04:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

If you buy this pass, you're amazing.
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

2040301 September 2026 — 25 % liked22 September 2026 — 20 % liked3 October 2026 — 40 % liked1 September 20263 October 2026
3 measurements spanning 31 days, net +15. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 17–43 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Oct 2026, 00:1640+20
22 Sept 2026, 01:4820-5
1 Sept 2026, 16:2325first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.