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Genshin Impact Outfit Ideas [250+ Outfits]!

Genshin Impact Outfit Ideas [250+ Outfits]!

A Roblox experience owned by Cosmetica.

RoleplayENGenshin ImpactCosplayAvatar Customization

Description (written by the developer; not a statement by this register)

Welcome to Genshin Outfit Ideas ! [205+ Outfits]! ୨ৎ all purchases made in-game will be available in your roblox account ୨ৎ make sure to leave a like and a favorite to help us grow! Genshin Impact Hoyoverse GI Avatar Outfit Ideas cosplay anime

Last updated by the developer 21 May 2026, 04:41 UTC.

0
playing (measured 13 Aug 2026, 09:52 UTC)
1,729
lifetime visits
96%
liked (22 👍 / 1 👎)
193
favourites (111.6 per 1k visits)
5 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 09:520first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Genshin Outfit Ideas! · welcome1,676 · 100.0% win
Congratulations! · secret117 · 27.6% win
Granted a vision · other6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

959695.519 August 2026 — 95 % liked28 October 2026 — 96 % liked19 August 202628 October 2026
2 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Oct 2026, 11:0396+1
19 Aug 2026, 02:3295first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.