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Oh God Oh No!

Oh God Oh No!

A Roblox experience owned by Nothing Salad Official.

HorrorENhorrorfind n escapeentities

Description (written by the developer; not a statement by this register)

(PROBABLY Loud noises and Flashing lights) icon by the_jmih A simple find n escape game, will you survive those entities that will stop you from progressing? Game inspired from Slender Fortress not an asym. Controls: F/DPadDown [Flashlight] D/DPadLeft [Emote] Shift/L3 [Sprint] (Mobile supported!) [This game is in alpha, expect things might not be balanced most of the time!]

Last updated by the developer 11 Aug 2026, 00:10 UTC.

0
playing (measured 11 Aug 2026, 08:21 UTC)
2,539
lifetime visits
82%
liked (36 👍 / 8 👎)
180
favourites (70.9 per 1k visits)
5 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

donation.png
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Oh boy oh bother! (early access slop) · welcome1,511 · 0.00% win
bunny Access.png · welcome704 · 0.00% win
My first purchase · other47 · 0.00% win
You_did_It!.jpg · other42 · 0.00% win
GREED!.jpg · collection37 · 0.00% win
better luck next time!.jpg · collection33 · 0.00% win
Ever_had_one_of_those_days.jpg · progression27 · 0.00% win
Bosnia's greatest invention.png · progression21 · 0.00% win
friends.jpg · other21 · 0.00% win
Those Nights.png · other10 · 0.00% win
walking.png · other6 · 0.00% win
6 minutes or less.png · other3 · 0.00% win
Obese n Greedy.png · collection0 · 0.00% win
No Refunds.WebM · other0 · 0.00% win
shhhhh.WebM · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

818281.518 August 2026 — 81 % liked28 August 2026 — 82 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 15:0582+1
18 Aug 2026, 14:4881first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.