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Jump Into Punch Monkey

Jump Into Punch Monkey

A Roblox experience owned by doTrend.

ObbyENObstacle CourseParkourEasy

Jump Into Punch Monkey is an obby experience created on 2026-03-06. The game has accumulated 556,223 lifetime visits and 8,397 favorites. Currently, zero users are playing. The title holds a 68% like percentage. Tags associated with the experience include parkour, obstacle course, and platformer.

Description (written by the developer; not a statement by this register)

Welcome to the JUMP Into Punch Monkey Obby! 👍 Leave a like for NEW in-game rewards 🎁 Tags: Obby, Parkour, Fun, Easy, Easy Obby, Parkour Obby, Stud Jumps, Obstacle Course, Platformer Obby, Rainbow, trend, us, big, hole, slide, highest, tallest, biggest

Last updated by the developer 12 Mar 2026, 18:44 UTC.

0
playing (measured 10 Aug 2026, 15:01 UTC)
556,223
lifetime visits
68%
liked (792 👍 / 370 👎)
8,384
favourites (15.1 per 1k visits)
6 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
749 R$
Laser Gun
549 R$
Super Coil
299 R$
Grapple Hook
249 R$
SWORD [INSTANT KILL]
249 R$
Double Jump [OP]
199 R$
Gravity Coil
149 R$
Speed Coil
99 R$
Vip Rewards
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

6814 August 2026 — 68 % liked23 September 2026 — 68 % liked3 October 2026 — 68 % liked13 October 2026 — 68 % liked14 August 202613 October 2026
4 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Oct 2026, 23:4968no change
3 Oct 2026, 23:4868no change
23 Sept 2026, 23:4768no change
14 Aug 2026, 20:1868first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.