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[⛏️] Break a brainrot lucky block and escape!

[⛏️] Break a brainrot lucky block and escape!

A Roblox experience owned by ZeroVerse.

TycoonENlucky blocktycoonrng

Description (written by the developer; not a statement by this register)

🔥 MINE LUCKY BLOCKS & BUILD YOUR BRAINROT EMPIRE! 🧠💸 ⛏️ Break Lucky Blocks to discover crazy Brainrots! 🏠 Place them in your base and watch them generate money over time! 💎 Upgrade your gear, unlock better rewards, and become the richest player! ✨ FEATURES: 🍀 Mine Lucky Blocks with different Pickaxes 🧠 Collect Brainrots with 3 mutations: Normal, Gold, Diamond 💸 Brainrots generate passive income in your base 🔄 Rebirth up to 9 times for powerful boosts ⚡ Unlock stronger pickaxes & progress faster 🔥 Find rare & valuable drops! 👑 Can you build the BEST Brainrot Empire and reach the top? Tags(ignore) - brainrot, tycoon, rng, lucky block, mining, brainrots, steal a brainrot, dont wake the brainrot, be a lucky block, be a brainrot, mine a lucky block for brainrot

Last updated by the developer 2 May 2026, 18:52 UTC.

0
playing (measured 11 Aug 2026, 22:20 UTC)
1,205
lifetime visits
64%
liked (7 👍 / 4 👎)
104
favourites (86.3 per 1k visits)
6 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 22:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

70k
100,000 R$
VIP
39 R$
Starter pack!
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

64706719 August 2026 — 70 % liked29 August 2026 — 64 % liked19 August 202629 August 2026
2 measurements spanning 10 days, net -6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Aug 2026, 15:1764-6
19 Aug 2026, 14:3970first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.