Viewer's Curse [Escape] [Beta]
A Roblox experience owned by finfinity studio.
HorrorENMascot HorrorAmusement ParkStreamer Simulation
Description (written by the developer; not a statement by this register)
"There are statues in that abandoned park. Mascots... but something about them feels off." That rumor was all it took. You're a streamer. You came for the content. The park is dead — rusted gates, silent rides, hollow laughter frozen in time. And in the shadows... mascot figures. Standing. Watching. They look like the park's old mascots. Almost. But their smiles are too wide. Their eyes are too empty. Repair the generators. Bring the park back to life. The lights flicker on. The rides begin to turn. And then — their eyes glow. They move. The park is alive again. And so are they. Keep streaming. Keep your viewers watching. The more eyes on you, the better your chances. But can you outrun what was never supposed to wake up? Fix. Stream. Survive. Tags: Horror, Survival Horror, Scary, Escape, Mascot Horror, Amusement Park, Theme Park
Last updated by the developer 20 Apr 2026, 03:12 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 3 Sept 2026, 03:37 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.