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SURVIVE DISASTERS for Brainrots!

SURVIVE DISASTERS for Brainrots!

A Roblox experience owned by BRAINROTTTTT.

SurvivalENdisaster survivalbrainrot memeidle earnings

SURVIVE DISASTERS for Brainrots! is a survival experience created on 2026-03-06. It has recorded 500,979 lifetime visits and 26,240 favorites. The game holds an 84% like percentage. Currently, zero users are playing. The title focuses on avoiding environmental hazards to collect currency and upgrade assets.

Description (written by the developer; not a statement by this register)

⭐ Welcome to SURVIVE DISASTERS for Brainrots! 🏃 Run around the map and collect Brainrots! 🌊 Escape deadly tsunamis! 🔥 Avoid rising lava! 🌠 Dodge crashing meteors! ⚡ Avoid lightning strikes! 🌪️ Run from dangerous tornados! And much more! ⚠️ Survive disasters and stay alive as long as possible! 💸 Your Brainrots earn you money! 🏗️ Upgrade your Brainrots and your base to earn even more! 💤 Your Brainrots make cash even when you are OFFLINE! 👍 Like the game and join the group for a FREE EPIC BRAINROT!

Last updated by the developer 14 Mar 2026, 12:47 UTC.

0
playing (measured 10 Aug 2026, 17:08 UTC)
500,979
lifetime visits
84%
liked (526 👍 / 101 👎)
26,238
favourites (52.4 per 1k visits)
6 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
149 R$
x2 Money
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome393,574 · 0.00% win
First Rebirth! · progression8,337 · 0.00% win
First Omega! · progression20 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8414 August 2026 — 84 % liked3 September 2026 — 84 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 23:0684no change
14 Aug 2026, 21:0784first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.