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Boom the bulid【BETA】

Boom the bulid【BETA】

A Roblox experience owned by Witty Project.

SimulatorENdestructionfortress buildingPvP combat

Boom the bulid【BETA】is a simulator experience created on 2026-03-06. It has recorded 563,293 lifetime visits and 772 favorites. The game holds a 55% like percentage. Currently, zero users are playing. The description highlights building fortresses and using missiles to destroy opponents, with updates promised for new materials and effects.

Description (written by the developer; not a statement by this register)

⚠️ No building is safe! Even the strongest walls cannot stop every missile! ⚠️ Stay alert! You never know when the next explosion will strike! ✅ Survive the chaos and become the ultimate building master! 👊 Build your fortress, aim your missiles, and destroy your opponents! 💣 🏆 Win matches to earn coins and unlock epic boosts and building skins! 🧱 👍 95% likes goal: We'll give away free private servers at 95% likes! 🔥 New game: Expect frequent updates with new materials and explosion effects! 👥 Join our group for exclusive rewards and developer news! 💬 Feedback: Good reviews really help us out! Tags: building, destruction, physics, towers, explosions, simulator, combat, PVP, multiplayer, strategy, mini-games, battle

Last updated by the developer 6 Aug 2026, 10:29 UTC.

0
playing (measured 10 Aug 2026, 22:53 UTC)
563,293
lifetime visits
54%
liked (97 👍 / 81 👎)
774
favourites (1.4 per 1k visits)
6 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

高级通行证
288 R$
sharkBomb*10
60 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

545554.514 August 2026 — 55 % liked24 August 2026 — 54 % liked14 August 202624 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 54–55 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 20:1654-1
14 Aug 2026, 20:0855first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.