[BACK!] Appleton's Grabpack System
A Roblox experience owned by Appleton's Community :D.
HorrorENhorrorsimulationpoppy playtime
Appleton's Grabpack System is a horror experience created on March 6, 2026. It has accumulated 12,016,118 lifetime visits and 16,595 favorites. The game holds an 81 percent like percentage. Currently, zero players are active. The description notes inspiration from Poppy Playtime and a previous grabpack test. Controls include movement, hand swapping, and item interaction.
Description (written by the developer; not a statement by this register)
Inspired by Poppy playtime by mob entertainment! HEAVILY INSPIRED BY "A grabpack test" by elian3103, and his team. Any stealing assets/code in this game will result in a DMCA takedown. Assets are taken from sketchfab New Updates: You can now get badges from completing maps. "New" Map 4 Controls for PC: W,A,S,D to walk. Left mouse to shoot the left hand. Right mouse to shoot the right hand. F to turn on Flashlight. (if you have one) V to turn on Blacklight. (if you have one) Q or 1,2,3,4,5,6 to swap your hands. G to drop items if you are holding one. Hold left shift to sprint. Controls for Mobile: Click on buttons. Controls for Console: nah, it's not added yet Also known as "Appleton Grabpack Area"
Last updated by the developer 17 Aug 2026, 06:12 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 17 Aug 2026, 18:31 | 488 | +273 |
| 10 Aug 2026, 23:52 | 215 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.