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[💥] Don't make the Button explode!

[💥] Don't make the Button explode!

A Roblox experience owned by Widzowie JaneQ!.

MinigamesENminigamesocialsurvival

Description (written by the developer; not a statement by this register)

💥 **Don't Make The Button Explode!** 💥 Press the button… if you dare! 👀 In this game, players gather around a mysterious button. When someone presses it, the button **EXPLODES** and a **random minigame** begins! 🎮 Every round is different — you never know what minigame will appear next! ✨ **Game Features:** * Random minigames every round * Fast and fun gameplay * Play with friends or other players * Survive and win the minigames 🔥 Are you brave enough to press the button and start the chaos? 👍 Like & Favorite the game for more minigames!

Last updated by the developer 3 May 2026, 13:08 UTC.

0
playing (measured 12 Aug 2026, 14:30 UTC)
505
lifetime visits
80%
liked (4 👍 / 1 👎)
36
favourites (71.3 per 1k visits)
6 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 14:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gravity Coil!
100 R$
Speed Coil!
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to The Game! · welcome334 · 0.00% win
1 Win! · progression148 · 0.00% win
100 Money! · collection33 · 0.00% win
10,000 Money! · collection0 · 0.00% win
1,000,000 Money! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.