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Dodge or Die

Dodge or Die

A Roblox experience owned by AllOut Games..

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Created in 2026, Dodge or Die is a survival experience on Roblox with over 42.9 million lifetime visits. It records 2,945 playing now, a like rating of 89%, 87,646 favourites.

Description (written by the developer; not a statement by this register)

DODGE OR DIE ⚠️💥 🏃‍♂️ SURVIVE: Dodge deadly flying balls and outlast everyone in chaotic arenas! One hit could be the end… ⚔️ FIGHT BACK: Use powerful tools and abilities to outplay opponents and stay alive! ⬆️ UPGRADE: Upgrade your movement and speed to dodge balls easier! 🎁 UNLOCK TOOLS: Open crates to unlock powerful tools — landing on an already owned tool upgrades it! 👍 Don’t forget to like & favorite! 👥 Join our group: AllGames Group

Last updated by the developer 23 Oct 2026, 04:26 UTC.

856
playing (measured 26 Oct 2026, 09:50 UTC)
47,641,470
lifetime visits
88%
liked (95,703 👍 / 12,506 👎)
99,501
favourites (2.1 per 1k visits)
7 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

5894,6302,609.58565 October 202626 October 2026
500 measurements spanning 21 days, net -1,663. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 09:50856+131
26 Oct 2026, 08:50725+68
26 Oct 2026, 07:50657+25
26 Oct 2026, 06:50632+12
26 Oct 2026, 05:50620+31
26 Oct 2026, 04:50589-118
26 Oct 2026, 03:50707-243
26 Oct 2026, 02:50950-242
26 Oct 2026, 01:501,192-241
26 Oct 2026, 00:501,433-1,554
25 Oct 2026, 23:502,987+803
25 Oct 2026, 22:502,184+311
25 Oct 2026, 21:501,873-16
25 Oct 2026, 20:501,889-153
25 Oct 2026, 19:502,042-30
25 Oct 2026, 18:502,072+32
25 Oct 2026, 17:502,040+11
25 Oct 2026, 16:502,029+16
25 Oct 2026, 15:502,013+167
25 Oct 2026, 14:501,846first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
299 R$
x2 Luck
199 R$
Attack Dog
199 R$
Mafia Boss
199 R$
Human Shield Tool
189 R$
Ninja Jump Tool
189 R$
Freeze Ray
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome15,830,741 · 100.0% win
Blue Flames · progression313,450 · 7.4% win
100 Wins · progression4,426 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

88908913 August 202626 October 2026
1565 measurements spanning 74 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1565
Measured (UTC)% likedChange
26 Oct 2026, 09:5088no change
26 Oct 2026, 08:5088no change
26 Oct 2026, 07:5088no change
26 Oct 2026, 06:5088no change
26 Oct 2026, 05:5088no change
26 Oct 2026, 04:5088no change
26 Oct 2026, 03:5088no change
26 Oct 2026, 02:5088no change
26 Oct 2026, 01:5088no change
26 Oct 2026, 00:5088no change
25 Oct 2026, 23:5088no change
25 Oct 2026, 22:5088no change
25 Oct 2026, 21:5088no change
25 Oct 2026, 20:5088no change
25 Oct 2026, 19:5088no change
25 Oct 2026, 18:5088no change
25 Oct 2026, 17:5088no change
25 Oct 2026, 16:5088no change
25 Oct 2026, 15:5088no change
25 Oct 2026, 14:5088first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.