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Dodge or Die

Dodge or Die

A Roblox experience owned by AllOut Games..

SurvivalENsurvivalarenaupgrade

Dodge or Die is a survival experience created on 2026-03-07. It currently has 6,303 players. The game has 18,551,728 lifetime visits, 42,175 favorites, and an 88% like percentage.

Description (written by the developer; not a statement by this register)

DODGE OR DIE ⚠️💥 🏃‍♂️ SURVIVE: Dodge deadly flying balls and outlast everyone in chaotic arenas! One hit could be the end… ⚔️ FIGHT BACK: Use powerful tools and abilities to outplay opponents and stay alive! ⬆️ UPGRADE: Upgrade your movement and speed to dodge balls easier! 🎁 UNLOCK TOOLS: Open crates to unlock powerful tools — landing on an already owned tool upgrades it! 👍 Don’t forget to like & favorite! 👥 Join our group: AllGames Group

Last updated by the developer 24 Aug 2026, 17:31 UTC.

2,418
playing (measured 25 Aug 2026, 03:50 UTC)
23,640,831
lifetime visits
90%
liked (69,159 👍 / 8,107 👎)
59,469
favourites (2.5 per 1k visits)
7 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,8675,0783,472.52,41810 August 202625 August 2026
81 measurements spanning 15 days, net -2,660. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 1,385–5,560 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 81
Measured (UTC)PlayersChange
25 Aug 2026, 03:502,418-318
25 Aug 2026, 02:502,736-511
25 Aug 2026, 01:503,247-112
25 Aug 2026, 00:503,359-383
24 Aug 2026, 23:503,742+165
24 Aug 2026, 22:503,577-2
24 Aug 2026, 21:503,579+47
24 Aug 2026, 20:503,532-91
24 Aug 2026, 19:503,623-29
24 Aug 2026, 18:503,652+219
24 Aug 2026, 17:503,433+41
24 Aug 2026, 16:503,392+57
24 Aug 2026, 15:503,335-313
24 Aug 2026, 14:503,648+60
24 Aug 2026, 13:503,588+253
24 Aug 2026, 12:503,335+273
24 Aug 2026, 11:503,062+260
24 Aug 2026, 10:502,802+266
24 Aug 2026, 09:502,536+190
24 Aug 2026, 08:502,346first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
299 R$
Human Shield Tool
249 R$
Mafia Boss
249 R$
Ninja Jump Tool
249 R$
Freeze Ray
199 R$
x2 Luck
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome9,450,256 · 100.0% win
100 Wins · progression2,395 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

88908913 August 202625 August 2026
82 measurements spanning 11 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 82
Measured (UTC)% likedChange
25 Aug 2026, 03:5090no change
25 Aug 2026, 02:5090no change
25 Aug 2026, 01:5090no change
25 Aug 2026, 00:5090no change
24 Aug 2026, 23:5090+1
24 Aug 2026, 22:5089no change
24 Aug 2026, 21:5089no change
24 Aug 2026, 20:5089no change
24 Aug 2026, 19:5089no change
24 Aug 2026, 18:5089no change
24 Aug 2026, 17:5089no change
24 Aug 2026, 16:5089no change
24 Aug 2026, 15:5089no change
24 Aug 2026, 14:5089no change
24 Aug 2026, 13:5089no change
24 Aug 2026, 12:5089no change
24 Aug 2026, 11:5089no change
24 Aug 2026, 10:5089no change
24 Aug 2026, 09:5089no change
24 Aug 2026, 08:5089first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.