[UPD 6] Dragon Ball Incremental
A Roblox experience owned by 4Ever Community.
TycoonENDragon BallIncrementalRPG
Description (written by the developer; not a statement by this register)
🐉 DRAGON BALL INCREMENTAL 🐉 Begin as a weakling and rise to become the most powerful warrior in the universe! Spin for your race — will you be a legendary Saiyan, a fearsome Frieza Race conqueror, a chaotic Majin, or something else? Every race has unique transformations, abilities, and playstyle. Train your Power Level, unlock iconic techniques! ⚡ FEATURES: 🎲 6 Races with RNG spin — Saiyan, Human, Namekian, Android, Frieza Race, Majin 💥 50+ Transformations — Super Saiyan all the way to Ultra Instinct ⚔️ 7 Story Sagas — Relive the entire Dragon Ball story 🏋️ 9 Training Types — From basic drills to training with Whis himself ✨ 25+ Unique Skills and techniques 🏆 Global Leaderboard — Who has the highest Power Level? 🔄 Reborn System — Reset for permanent power bonuses 🎁 Daily Rewards — Log in every day to grow stronger 💬 Character Dialogues — Goku, Vegeta, Frieza and more speak to you! How high can your Power Level go? The only limit is your grind. It's over 9000... isn't it?
Last updated by the developer 4 Apr 2026, 21:15 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 22:31 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.