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Lethal ape Remixed (Big Update)

Lethal ape Remixed (Big Update)

A Roblox experience owned by Crystal Ape Studios.

HorrorENhorrorsurvivalmonster

Lethal ape Remixed (Big Update) is a horror experience created on 2026-03-07. It has accumulated 5,087,150 lifetime visits and 8,487 favorites. Currently, 601 users are playing. The experience holds a 74% like percentage. It is inspired by Lethal Ape Rampage and Lethal ape Ultimate on VR.

Description (written by the developer; not a statement by this register)

Welcome to Lethal ape, survive the monsters in the lab that are trying to kill you. inspired by Lethal Ape Rampage and Lethal ape Ultimate on vr.

Last updated by the developer 24 Aug 2026, 00:47 UTC.

1
playing (measured 24 Aug 2026, 00:50 UTC)
5,675,359
lifetime visits
75%
liked (857 👍 / 286 👎)
11,001
favourites (1.9 per 1k visits)
7 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1562281.511 August 2026 — 562 players21 August 2026 — 337 players21 August 2026 — 350 players21 August 2026 — 329 players21 August 2026 — 358 players22 August 2026 — 340 players22 August 2026 — 300 players22 August 2026 — 293 players22 August 2026 — 263 players22 August 2026 — 248 players22 August 2026 — 222 players22 August 2026 — 219 players22 August 2026 — 192 players22 August 2026 — 172 players22 August 2026 — 199 players22 August 2026 — 229 players22 August 2026 — 257 players22 August 2026 — 260 players22 August 2026 — 314 players22 August 2026 — 357 players22 August 2026 — 316 players22 August 2026 — 291 players22 August 2026 — 311 players22 August 2026 — 303 players22 August 2026 — 324 players22 August 2026 — 302 players22 August 2026 — 238 players22 August 2026 — 249 players22 August 2026 — 277 players23 August 2026 — 287 players23 August 2026 — 296 players23 August 2026 — 294 players23 August 2026 — 258 players23 August 2026 — 206 players23 August 2026 — 230 players23 August 2026 — 186 players23 August 2026 — 202 players23 August 2026 — 142 players23 August 2026 — 198 players23 August 2026 — 181 players23 August 2026 — 179 players23 August 2026 — 237 players23 August 2026 — 300 players23 August 2026 — 280 players23 August 2026 — 292 players23 August 2026 — 309 players23 August 2026 — 292 players23 August 2026 — 311 players23 August 2026 — 282 players23 August 2026 — 265 players23 August 2026 — 246 players23 August 2026 — 284 players23 August 2026 — 261 players24 August 2026 — 1 players11 August 202624 August 2026
54 measurements spanning 12 days, net -561. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 54
Measured (UTC)PlayersChange
24 Aug 2026, 00:501-260
23 Aug 2026, 23:50261-23
23 Aug 2026, 22:50284+38
23 Aug 2026, 21:50246-19
23 Aug 2026, 20:50265-17
23 Aug 2026, 19:50282-29
23 Aug 2026, 18:50311+19
23 Aug 2026, 17:50292-17
23 Aug 2026, 16:50309+17
23 Aug 2026, 15:50292+12
23 Aug 2026, 14:50280-20
23 Aug 2026, 13:50300+63
23 Aug 2026, 12:50237+58
23 Aug 2026, 11:50179-2
23 Aug 2026, 10:50181-17
23 Aug 2026, 09:50198+56
23 Aug 2026, 08:50142-60
23 Aug 2026, 07:50202+16
23 Aug 2026, 06:50186-44
23 Aug 2026, 05:50230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow ape
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Crystal event badge · other46,697 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

747574.514 August 2026 — 74 % liked21 August 2026 — 75 % liked21 August 2026 — 75 % liked21 August 2026 — 75 % liked21 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked23 August 2026 — 75 % liked23 August 2026 — 75 % liked23 August 2026 — 75 % liked23 August 2026 — 75 % liked23 August 2026 — 75 % liked23 August 2026 — 75 % liked23 August 2026 — 75 % liked23 August 2026 — 75 % liked23 August 2026 — 75 % liked23 August 2026 — 75 % liked23 August 2026 — 75 % liked23 August 2026 — 75 % liked23 August 2026 — 75 % liked23 August 2026 — 75 % liked23 August 2026 — 75 % liked23 August 2026 — 75 % liked23 August 2026 — 75 % liked23 August 2026 — 75 % liked23 August 2026 — 75 % liked23 August 2026 — 75 % liked23 August 2026 — 75 % liked23 August 2026 — 75 % liked23 August 2026 — 75 % liked23 August 2026 — 75 % liked24 August 2026 — 75 % liked14 August 202624 August 2026
54 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–75 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 54
Measured (UTC)% likedChange
24 Aug 2026, 00:5075no change
23 Aug 2026, 23:5075no change
23 Aug 2026, 22:5075no change
23 Aug 2026, 21:5075no change
23 Aug 2026, 20:5075no change
23 Aug 2026, 19:5075no change
23 Aug 2026, 18:5075no change
23 Aug 2026, 17:5075no change
23 Aug 2026, 16:5075no change
23 Aug 2026, 15:5075no change
23 Aug 2026, 14:5075no change
23 Aug 2026, 13:5075no change
23 Aug 2026, 12:5075no change
23 Aug 2026, 11:5075no change
23 Aug 2026, 10:5075no change
23 Aug 2026, 09:5075no change
23 Aug 2026, 08:5075no change
23 Aug 2026, 07:5075no change
23 Aug 2026, 06:5075no change
23 Aug 2026, 05:5075first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.