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Swing To Steal Devil Fruits!

Swing To Steal Devil Fruits!

A Roblox experience owned by super mega lol games.

AdventureENDevil FruitsSpider-Man mechanicsPlatformer

Swing To Steal Devil Fruits! is an adventure experience created on 2026-03-08. It records 7,550,764 lifetime visits and 206 concurrent players. The title holds 8,884 favorites and maintains a 73% like percentage. The game involves swinging mechanics and collecting items.

Description (written by the developer; not a statement by this register)

Are you ready to swing like Spider Man for Devil Fruits? 1. Double jump onto ropes and swing onto platforms! 🚀 2. Make sure not to fall into the void!🤾‍♂️ 3. Bring Devil Fruits back to your Base to earn Cash! 💵 4. Upgrade your Reach - Grab from farther distance! ⚡ Don’t forget to hit the thumbs up! 👍

Last updated by the developer 31 Aug 2026, 00:09 UTC.

96
playing (measured 1 Sept 2026, 04:50 UTC)
8,034,356
lifetime visits
69%
liked (7,728 👍 / 3,442 👎)
12,477
favourites (1.6 per 1k visits)
8 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

96467281.510 August 20261 September 2026
250 measurements spanning 22 days, net -163. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 40–523 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 250
Measured (UTC)PlayersChange
1 Sept 2026, 04:5096-9
1 Sept 2026, 03:50105-18
1 Sept 2026, 02:50123-15
1 Sept 2026, 01:50138-3
1 Sept 2026, 00:50141-34
31 Aug 2026, 23:50175+13
31 Aug 2026, 22:50162+25
31 Aug 2026, 21:50137+11
31 Aug 2026, 20:50126+15
31 Aug 2026, 19:50111-21
31 Aug 2026, 18:50132-2
31 Aug 2026, 17:50134-26
31 Aug 2026, 16:50160-29
31 Aug 2026, 15:50189-26
31 Aug 2026, 14:50215-34
31 Aug 2026, 13:50249+23
31 Aug 2026, 12:50226+5
31 Aug 2026, 11:50221+1
31 Aug 2026, 10:50220+21
31 Aug 2026, 09:50199first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Op Admin
450 R$
Magnet Arms
199 R$
VIP
99 R$
2x Money
99 R$
2x Power
79 R$
Starter Pack
49 R$
2x Swing
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

F · other3,818,791 · 100.0% win
R · other3,818,324 · 100.0% win
U · other3,817,673 · 100.0% win
I3,817,040 · 100.0% win
T · other3,816,791 · 100.0% win
S3,816,423 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

69737113 August 202622 October 2026
257 measurements spanning 70 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–74 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 257
Measured (UTC)% likedChange
22 Oct 2026, 22:3669no change
12 Oct 2026, 22:3569no change
2 Oct 2026, 22:3469-1
22 Sept 2026, 22:3470-1
12 Sept 2026, 22:3371-1
2 Sept 2026, 22:3272no change
1 Sept 2026, 04:5072no change
1 Sept 2026, 03:5072no change
1 Sept 2026, 02:5072no change
1 Sept 2026, 01:5072no change
1 Sept 2026, 00:5072no change
31 Aug 2026, 23:5072no change
31 Aug 2026, 22:5072no change
31 Aug 2026, 21:5072no change
31 Aug 2026, 20:5072no change
31 Aug 2026, 19:5072no change
31 Aug 2026, 18:5072no change
31 Aug 2026, 17:5072no change
31 Aug 2026, 16:5072no change
31 Aug 2026, 15:5072first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.