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Russian's Party [UPDATE]

Russian's Party [UPDATE]

A Roblox experience owned by Desenvolvimento VDJ.

Social & hangoutENsocial hangoutroleplaymusic

Description (written by the developer; not a statement by this register)

🔥 WELCOME TO A PRESENCE EXPERIENCE 🔥 This is not just a server. It is an environment created for those who have attitude, presence and like to live remarkable moments. Every detail has been designed to engage you - from lighting to setting, from interactions to the energy that transforms each session into something unique. !bailechar (your name) 🎵 Soundtrack that moves the environment 🕺 Animations and interactions to highlight your presence 👕 Style and identity for you to create your own brand 👥 Ideal space to play, socialize and curtir with friends ✨ Frequent updates with constant improvements Our commitment is to deliver quality entertainment while maintaining respect between players and strictly following the Roblox platform guidelines. ⚠️ Important Notice: This experience is public. We recommend that parents or guardians accompany minors while using the platform, ensuring safe, conscious and proper participation.

Last updated by the developer 8 Aug 2026, 20:03 UTC.

0
playing (measured 11 Aug 2026, 05:49 UTC)
35,703
lifetime visits
78%
liked (21 👍 / 6 👎)
4,426
favourites (124.0 per 1k visits)
8 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:490first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome (THE RUSSIAN PARTY) · welcome19,797 · 57.1% win
BOUGHT VIP · other9 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

788179.516 August 2026 — 81 % liked26 August 2026 — 81 % liked5 September 2026 — 78 % liked16 August 20265 September 2026
3 measurements spanning 20 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Sept 2026, 02:3278-3
26 Aug 2026, 02:3081no change
16 Aug 2026, 02:2381first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.