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[📱] Dichava SP

[📱] Dichava SP

A Roblox experience owned by Studio dos Drakes.

SimulatorENmotorcycle simulatorstunt drivingBrazilian culture

Description (written by the developer; not a statement by this register)

Dichava SP is a motorcycle simulator on Roblox inspired by Brazilian grau culture. In the game, you can stunt, perform maneuvers while driving different motorcycles. If you like motorcycle grading, motorcycle tuning, motorcycle simulators, and motorcycle games, this is the perfect place to hone your skills and have fun on the city streets. 🏍️ Practice stunts, explore the map, and show off your style by riding various motorcycles. 🎭 Character Customization Customize your character using skins from other players. Command: /char (player's nick) - use another player's skin 🪖 Helmets Choose from several helmets to give your character a pilot look. Commands: /chap1 to /chap8 /rh - remove helmet 🎮 CONTROLS Push (Grade) - T 🚀 Practice your maneuvers, ride motorcycles, and dominate the streets in Dichava SP!

Last updated by the developer 8 Jul 2026, 21:05 UTC.

3
playing (measured 10 Aug 2026, 19:21 UTC)
170,843
lifetime visits
81%
liked (108 👍 / 26 👎)
8,664
favourites (50.7 per 1k visits)
8 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:213first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Pack Magnata
135 R$
Pack Policia
125 R$
Pack Dichava
100 R$
Mecanica Portatil
90 R$
Pack Premium
80 R$
JBL
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Play GrauDichava SP205,047 · 100.0% win
World Cup! · other77,399
Play with Biel · social28 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

81938715 August 2026 — 90 % liked25 August 2026 — 92 % liked4 September 2026 — 92 % liked14 September 2026 — 93 % liked24 September 2026 — 93 % liked4 October 2026 — 84 % liked14 October 2026 — 82 % liked24 October 2026 — 81 % liked15 August 202624 October 2026
8 measurements spanning 70 days, net -9. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 10:3181-1
14 Oct 2026, 10:3082-2
4 Oct 2026, 10:2384-9
24 Sept 2026, 10:2293no change
14 Sept 2026, 07:5393+1
4 Sept 2026, 07:5192no change
25 Aug 2026, 06:1692+2
15 Aug 2026, 06:1590first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.