[V1] Sports Incremental
A Roblox experience owned by maybee games.
SimulatorENincrementalsportsrpg
Description (written by the developer; not a statement by this register)
Become the Greatest. Train, compete, and rise from a rookie athlete into an unstoppable sports legend in this stat-driven Incremental RPG. Start at the bottom… then dominate every leaderboard. 🏋️WHAT YOU DO Train to build insane stats across 5 core attributes Unlock 13 sports and crush enemies to earn Trophies Run drills, open gear crates, and stack multipliers Prestige through 6 leagues for permanent power boosts Rebirth for stacking bonuses that make each run stronger Climb global leaderboards in Money, Trophies, and Rebirths ⚡CORE FEATURES Infinite progression - no stat cap, only growth 13 sports from Street Basketball to Pro MMA Gear system with 5 rarities up to Mythic Auto Match & Auto Drill for passive grinding League Shop with permanent upgrades and token economy Rebirth system with stacking 2x prestige, +10% money, +10% trophy bonuses 👑 You don't start as the greatest. You grind until you are.
Last updated by the developer 21 Mar 2026, 02:04 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 04:04 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.