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cake 🍰 [FIXED BUGS]

cake 🍰 [FIXED BUGS]

A Roblox experience owned by disgustingly bad and horrible games made by builda.

ObbyENparkourrainboweasy

cake 🍰 [FIXED BUGS] is an obby experience created on 2026-03-08. It has accumulated 3,284,606 lifetime visits and 11,776 favorites. Currently, zero users are playing. The experience holds a 26% like percentage. The description references fixed bugs and includes various tags such as parkour, easy, and rainbow.

Description (written by the developer; not a statement by this register)

cake obby don't get ragebaited buddy 🍰 (FIXED BUG ISSUES, PLAYABLE AGAIN!) Tags [Ignorar]: RTHRO, bruh , fun obby , oby , rainbow , long , popular , super , really , easy , fun , funny , mega , free , noob , lava , jumps , jump , jumping , anime , dragon , ball , gacha , building , military, stairs , naruto , anime , fun , cart , ride , obstacles, Obby , Parkour , Obstacle Course , Parkour , Parkour Obby, Rainbow , Parkour , tix , Easy , Easy, New, simulator , survive , survival, Wednesday, Parkour, Obby, Fun, Easy, Parkour Obby, Obstacle Course, Pomni , TADC

Last updated by the developer 29 Jun 2026, 19:47 UTC.

0
playing (measured 10 Aug 2026, 14:20 UTC)
3,284,606
lifetime visits
26%
liked (8,632 👍 / 24,370 👎)
11,754
favourites (3.6 per 1k visits)
8 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:201first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

???
9,999 R$
Mystery Box [100% WORTH IT]
555 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

gullible · other157,680 · 0.00% win
dorito · other93,677 · 0.00% win
jump of shame · other65,618 · 0.00% win
unlucky · other65,206 · 0.00% win
master caker · other4,267 · 0.00% win
GIFTED · other197 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

2614 August 2026 — 26 % liked24 August 2026 — 26 % liked3 September 2026 — 26 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 25–27 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 05:0726no change
24 Aug 2026, 05:0626no change
14 Aug 2026, 05:0526first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.