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[🍪]Steal a Biscuit

[🍪]Steal a Biscuit

A Roblox experience owned by Steal a Biscuit.

TycoonENcookierankingcasual

Description (written by the developer; not a statement by this register)

[🍪] Steal a Biscuit 👑 Welcome to my Roblox game ! Here, it's 100% fun, guaranteed relaxation and a big challenge to rise in the rankings.

Last updated by the developer 16 Sept 2026, 14:46 UTC.

0
playing (measured 17 Sept 2026, 11:32 UTC)
28,057
lifetime visits
80%
liked (43 👍 / 11 👎)
334
favourites (11.9 per 1k visits)
8 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Sept 2026, 11:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Dragon
399 R$
OG Lucky Block
100 R$
Secret combi
89 R$
Burger
67 R$
cursed
60 R$
Gold
54 R$
Lava
50 R$
Diamond base
50 R$
candy
48 R$
radio
45 R$
YINYANG
45 R$
Rainbow
45 R$
Galaxy
45 R$
Spaghetti Tualetti
40 R$
Ketupat kepat
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Join Steal a Biscuit · welcome5,969 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

808381.517 September 2026 — 83 % liked27 September 2026 — 81 % liked27 October 2026 — 80 % liked17 September 202627 October 2026
3 measurements spanning 40 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Oct 2026, 11:3480-1
27 Sept 2026, 11:3381-2
17 Sept 2026, 11:3283first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.