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Anime Incremental X

Anime Incremental X

A Roblox experience owned by Hero X Studios.

SimulatorENincrementalanimesimulator

Description (written by the developer; not a statement by this register)

🔥 Welcome to Anime Incremental X CODES: SHIBUYA , GOJOOO , 500LIKES , RAIDSOON NEXT CODE AT 2000 LIKES! A massive anime-inspired incremental simulator where power never stops growing. Train endlessly, roll legendary abilities, and stack insane multipliers as you push your progression to the limit. ⚡ Train Your Power Gain power manually or inside special training zones. 🎰 Roll Unique Abilities Unlock powerful anime-inspired abilities with their own auras and multipliers. 🐉 Collect Dragon Balls Collect Dragon Balls for huge bonuses. ♻️ Rebirth System Reset your progress to multiply your future gains. 🌑 Shadow Ascension Unlock new progression layers and powerful shadow rewards. 📈 Upgrade Boards Strategically upgrade stats to optimize your growth.

Last updated by the developer 3 Aug 2026, 23:24 UTC.

0
playing (measured 10 Aug 2026, 19:46 UTC)
152,347
lifetime visits
90%
liked (2,113 👍 / 228 👎)
2,587
favourites (17.0 per 1k visits)
8 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Power Up Anywhere
49 R$
2x Rebirths
29 R$
2x XP
29 R$
2x Power
29 R$
Ability Slot 3
29 R$
2x Dragon Balls
29 R$
2x Speed
29 R$
2x Shadows
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9015 August 2026 — 90 % liked14 September 2026 — 90 % liked4 October 2026 — 90 % liked14 October 2026 — 90 % liked24 October 2026 — 90 % liked15 August 202624 October 2026
5 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 11:3790no change
14 Oct 2026, 11:3690no change
4 Oct 2026, 11:3590no change
14 Sept 2026, 08:5190no change
15 Aug 2026, 07:1690first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.