OneShot [BETA]
A Roblox experience owned by Kombo Clan.
ShooterENFPSPvPBeta
Description (written by the developer; not a statement by this register)
--UPDATE V2.04 1: Added a new made song for our players! 2: Bug fixed when you die and press space after dying and time it, You couldn't respawn and you had to reset to respawn again. 3: Deleted AKMLava Since it was too op 4: New guns are coming pretty soon, Enjoy :p ONESHOT is a fast-paced FPS PvP arena shooter focused on high-mobility movement, weapon unlocks, and nonstop Free-For-All combat. 🔥 Dash, slide, sprint, earn XP, level up, and customize your loadout in an intense, skill-based shooter. ⚡ ⚠️ OPEN BETA – WORK IN PROGRESS Core gameplay is live. Content is expanding daily and bugs may occur. 🕹️ Current Mode: Free-For-All Jump in, fight other players, earn XP, and level up. 🔫 Progression • Unlock weapons, pistols, shotguns, grenades, and more • Customize your loadout as you level • No pay-to-win — everything is earned ⚡ Movement Dashing • Sliding • Sprinting Built for aggressive, fast gameplay. Game's in beta so expect bugs!
Last updated by the developer 6 Jun 2026, 08:43 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 09:37 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.