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💥 Escape School For Brainrots!

💥 Escape School For Brainrots!

A Roblox experience owned by Caden Studio.

AdventureENbrainrotescapeidle

Description (written by the developer; not a statement by this register)

Can you break brainrots out of School? Don't anger the Teachers!!! 😡 1. Break into a School ⛏️ 2. Steal a Brainrot🤫 3. Escape the Teacher chasing you 😡 4. Bring them back to your base to earn money! 💵 Your BRAINROTS earn cash OFFLINE! 💤🤑 📜 Leave feedback on the game! Let us know what you think. ⚠️If you encounter any bugs, please let us know in our group! ⚠️ 👍 Like & Favorite to support! 👥 Join the Ethereal Productions community for a COIN BOOST!

Last updated by the developer 11 Jun 2026, 20:05 UTC.

0
playing (measured 10 Aug 2026, 17:49 UTC)
118,636
lifetime visits
87%
liked (311 👍 / 48 👎)
399
favourites (3.4 per 1k visits)
8 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Cash
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome77,767 · 100.0% win
Mythic! · other19,059 · 0.00% win
Cosmic! · other7,263 · 0.00% win
Secret! · secret5,129 · 0.00% win
Celestial! · other1,543 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8715 August 2026 — 87 % liked25 August 2026 — 87 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 09:3587no change
15 Aug 2026, 09:3187first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.