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Naruto Incremental

Naruto Incremental

A Roblox experience owned by Rokuhira Company.

RacingENNaruto IPIncremental/IdleAnime RPG

Description (written by the developer; not a statement by this register)

🔥 Naruto Incremental 🔥 Step into the world of shinobi and experience the entire legendary story from Naruto, Naruto Shippuden, Boruto, and Boruto: Two Blue Vortex! 🍥⚔️ Train, grow stronger, and rise through the ninja world to become the ultimate shinobi. 🍃 Roll Your Destiny Spin for powerful Clans, rare Kekkei Genkai, and unique stats to shape your ninja path and become the strongest in the world. ⚔️ Collect Weapons & Learn Jutsu Unlock legendary weapons, master powerful jutsu, and defeat enemies from across the Naruto timeline. 🐉 Tame the Tailed Beasts Challenge the mighty Tailed Beasts and claim their power as your own. 🔥 Unlock Transformations Awaken incredible forms and transformations to push your power beyond limits. 🤝 Complete Missions With Friends Team up with other players to complete dangerous missions and face powerful enemies together. 🧘 Meditate for Rewards Even when you're away, meditate and return to claim valuable rewards and progress.

Last updated by the developer 9 Mar 2026, 02:22 UTC.

0
playing (measured 15 Aug 2026, 11:32 UTC)
818
lifetime visits
38%
liked (3 👍 / 5 👎)
9
favourites (11.0 per 1k visits)
8 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 11:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Random Jutsu
1,000 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

384340.520 August 2026 — 43 % liked9 September 2026 — 38 % liked20 August 20269 September 2026
2 measurements spanning 20 days, net -5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 37–44 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
9 Sept 2026, 09:4538-5
20 Aug 2026, 05:3843first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.