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Troll Swing Tower!

Troll Swing Tower!

A Roblox experience owned by Quirkblox's Community.

ObbyENobstacle coursetroll mechanicsphysics-based

Description (written by the developer; not a statement by this register)

👋 Welcome to Troll Swing Tower! Like the game and Join this group for FREE SLAP!!! - https://www.roblox.com/communities/148069706/Quirkbloxs-Community#!/about 🏆 Do you have what it takes to climb the tower while swinging across ropes and obstacles? 😈 Or will you troll other players and make them fall before they reach the top? 🪢 Swing, jump, and survive the chaos! One wrong move and it’s back to the bottom

Last updated by the developer 28 Jul 2026, 04:35 UTC.

0
playing (measured 10 Aug 2026, 17:46 UTC)
11,419
lifetime visits
86%
liked (166 👍 / 27 👎)
190
favourites (16.6 per 1k visits)
9 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Slap
39 R$
Gravity coil
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Finished the obby!!!! · progression103 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8616 August 2026 — 86 % liked5 September 2026 — 86 % liked16 August 20265 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Sept 2026, 22:0686no change
16 Aug 2026, 22:0486first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.