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Doodle Virus roguelike

Doodle Virus roguelike

A Roblox experience owned by Gepeshka Studio.

AdventureENroguelikeactionpixel-art

Description (written by the developer; not a statement by this register)

The Doodle Virus is a roguelike game made in a unique visual style. ⚔️Fight different monsters and bosses in different locations. 🌟Get upgrades and new abilities as you level up. Choose the classes that best suit your style of play. ⚒️Create crazy combos on your favorite classes! There are more than 60 abilities, passives and curses in the game. The game was made by one person, so there may be bugs and bugs, but I am very active in the Discord community. 😊

Last updated by the developer 6 Sept 2026, 20:50 UTC.

0
playing (measured 12 Sept 2026, 21:30 UTC)
2,948
lifetime visits
88%
liked (30 👍 / 4 👎)
35
favourites (11.9 per 1k visits)
9 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Sept 2026, 21:300first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

8812 September 2026 — 88 % liked22 September 2026 — 88 % liked2 October 2026 — 88 % liked12 September 20262 October 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Oct 2026, 21:3388no change
22 Sept 2026, 21:3288no change
12 Sept 2026, 21:3188first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.