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Hide From the Light

Hide From the Light

A Roblox experience owned by Hairy's Studio.

HorrorENhide-and-seeklever-pullinghorror-avoidance

Description (written by the developer; not a statement by this register)

WIP in testing Welcome to Hide from the Light! Your objective is to hide and run from the light while trying to pull levers before the timer ends 🔥 You can use your coins to buy custom avatars, tools and more 💵 New avatars, tools, and maps coming soon, so join our group to see those upcoming updates! 🌟 And most importantly, like the game and invite your friends to play! 👍 (THIS GAME MAY INCLUDE FLASHING LIGHTS) GAME VERSION: 1.0.0

Last updated by the developer 24 Aug 2026, 15:25 UTC.

0
playing (measured 24 Aug 2026, 20:03 UTC)
317
lifetime visits
86%
liked (6 👍 / 1 👎)
19
favourites (59.9 per 1k visits)
10 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
24 Aug 2026, 20:030first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

VIP Shop thingamajig · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

678676.526 August 2026 — 67 % liked16 September 2026 — 86 % liked26 August 202616 September 2026
2 measurements spanning 21 days, net +19. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Sept 2026, 03:3086+19
26 Aug 2026, 00:3667first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.