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Project : Sandbox [RELEASE]

Project : Sandbox [RELEASE]

A Roblox experience owned by Electrostatic Entertainment.

Sandbox & buildingENProject MoonSandboxFighting

Description (written by the developer; not a statement by this register)

A creative sandbox game with units taken from the world of Project Moon! Watch or spawn many different characters from the world of Project Moon brawl it out, and perhaps also creating your own custom characters that can fight with said characters as well! This game is made by a solo developer with very little experience in the genre, so perhaps be expected to encounter a few bugs or so! HEAVILY ADVISED TO PLAY ON A PRIVATE SERVER! PUBLIC SERVERS SOMETIMES BE WAY MORE CHAOTIC! CREDITS : Dave03WasTaken - Creator/Main Developer ZILLYZILLED - Main Modeller of Maps and Abnormalities Shift + P to Freecam on PC

Last updated by the developer 22 Aug 2026, 10:23 UTC.

0
playing (measured 23 Aug 2026, 00:32 UTC)
506
lifetime visits
81%
liked (22 👍 / 5 👎)
57
favourites (112.6 per 1k visits)
10 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 00:320first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

741008723 August 2026 — 100 % liked2 September 2026 — 100 % liked12 September 2026 — 100 % liked22 September 2026 — 74 % liked2 October 2026 — 75 % liked12 October 2026 — 81 % liked22 October 2026 — 81 % liked8123 August 202622 October 2026
7 measurements spanning 60 days, net -19. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–104 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 00:3481no change
12 Oct 2026, 00:3481+6
2 Oct 2026, 00:3375+1
22 Sept 2026, 00:3374-26
12 Sept 2026, 00:33100no change
2 Sept 2026, 00:33100no change
23 Aug 2026, 00:32100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.